Mission Rules
:
How to title a mission topic:
Template: The mission name [name(S) of people doing mission] (all names in one bracket)
**Only Staff are allowed to create missions.**
D rewards = 500 - 1500 (chance of dying: none)
C rewards = 1500 - 3500 (chance of dying: almost none)
B rewards = 3500 - 5500 (chance of dying: average)
A rewards = 5500 - 7000 (chance of dying: high)
S rewards = 7000 - 9000 (chance of dying: very high)
SS rewards = 9000 - 11000 (chance of dying: extremely high)
*All mission C rank and above have a boss*
Each mission will have a level requirement depending on the following factors:
-Rank of the mission
-The reward of the mission
-Bonus rewards of the mission (for b or above missions)
-length of the mission
*you must be level 8 or higher to accept an SS rank mission for they are extrememly difficult*
Bonus Rewards: ( you can require from only missions of B rank and above)
- weapons from the corpse of the boss (must be regarding an attribute or ability of the boss you defeated)
- extra exp (1.5X, 2X, 2.5X, 3X, 3.5X, 4X)
- extra vongola
- upgrades for your current custom weapon (must be regarding an attribute or ability of the boss you defeated)
Bonus Objectives:
With each mission B rank and above your employer will assign a bonus objective that is optional and if completed you can obtain another bonus reward (not the same one you've already selected). Some examples of bonus objectives will involve the following
- Finish the mission with a certain amount of will
-Finish the boss a certain way or with a certain exploit
-refrain from using a specific type of ability
-finish the boss fight in a certain time period
-etc
Important Points:
*The staff employer must rp as the npc's for your mission*
*missions require basic travel rules just like anything else*
*only your staff employer can declare when a mission is finished or not*
*missions can be very benficial even for characters that have already achieved the level cap*